FrameNet/agent

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yleinen ydinelementti

FinnFrameNet
Abandonment, Abusing, Accomplishment, Accuracy, Activity_done_state, Activity_finish, Activity_ongoing, Activity_pause, Activity_prepare, Activity_ready_state, Activity_resume, Activity_start, Activity_stop, Adjusting, Adopt_selection, Aiming, Arranging, Atonement, Attaching, Attempt, Attempt_means, Attending, Avoiding, Awareness, Being_active, Body_movement, Breathing, Bringing, Building, Bungling, Cause_change, Cause_change_of_consistency, Cause_change_of_phase, Cause_change_of_position_on_a_scale, Cause_change_of_strength, Cause_emotion, Cause_expansion, Cause_fluidic_motion, Cause_harm, Cause_impact, Cause_motion, Cause_temperature_change, Cause_to_amalgamate, Cause_to_be_dry, Cause_to_be_included, Cause_to_be_sharp, Cause_to_be_wet, Cause_to_continue, Cause_to_end, Cause_to_experience, Cause_to_fragment, Cause_to_make_noise, Cause_to_make_progress, Cause_to_move_in_place, Cause_to_perceive, Cause_to_wake, Change_event_duration, Change_event_time, Change_operational_state, Change_tool, Closure, Conduct, Confronting_problem, Corporal_punishment, Cutting, Damaging, Daring, Destroying, Detaching, Dispersal, Dominate_competitor, Dominate_situation, Dunking, Emptying, Encoding, Endangering, Enforcing, Execute_plan, Exercising, Feigning, Filling, Forging, Gathering_up, Grooming, Hear, Hiding_objects, Hit_or_miss, Hit_target, Holding_off_on, Imitating, Immobilization, Inhibit_movement, Installing, Intentionally_act, Intentionally_affect, Justifying, Knot_creation, Labor_product, Launch_process, Making_faces, Manipulate_into_shape, Manipulation, Means, Meet_specifications, Opportunity, Place_weight_on, Placing, Planting, Posing_as, Possibilities, Posture, Practice, Preliminaries, Prevent_from_having, Preventing, Processing_materials, Project, Purpose, Reading, Reason, Recording, Redirecting, Reforming_a_system, Rejuvenation, Removing, Render_nonfunctional, Replacing, Request, Resolve_problem, Response, Rewards_and_punishments, Rope_manipulation, Seeking_to_achieve, Separating, Shoot_projectiles, Silencing, Soaking, Strictness, Success_or_failure, Successful_action, Taking, Tasting, Use_firearm, Using, Visiting, Working_on
TransFrameNet
Abandonment, Abusing, Accomplishment, Accuracy, Activity_done_state, Activity_finish, Activity_ongoing, Activity_pause, Activity_prepare, Activity_ready_state, Activity_resume, Activity_start, Activity_stop, Adjusting, Adopt_selection, Aiming, Arranging, Atonement, Attaching, Attempt, Attempt_means, Attending, Avoiding, Awareness, Being_active, Body_movement, Breathing, Bringing, Building, Bungling, Cause_change, Cause_change_of_consistency, Cause_change_of_phase, Cause_change_of_position_on_a_scale, Cause_change_of_strength, Cause_emotion, Cause_expansion, Cause_fluidic_motion, Cause_harm, Cause_impact, Cause_motion, Cause_temperature_change, Cause_to_amalgamate, Cause_to_be_dry, Cause_to_be_included, Cause_to_be_sharp, Cause_to_be_wet, Cause_to_continue, Cause_to_end, Cause_to_experience, Cause_to_fragment, Cause_to_make_noise, Cause_to_make_progress, Cause_to_move_in_place, Cause_to_perceive, Cause_to_wake, Change_event_duration, Change_event_time, Change_operational_state, Change_tool, Closure, Conduct, Confronting_problem, Corporal_punishment, Cutting, Damaging, Daring, Destroying, Detaching, Dispersal, Dominate_competitor, Dominate_situation, Dunking, Emptying, Encoding, Endangering, Enforcing, Execute_plan, Exercising, Feigning, Filling, Forging, Gathering_up, Grooming, Hear, Hiding_objects, Hit_or_miss, Hit_target, Holding_off_on, Imitating, Immobilization, Inhibit_movement, Installing, Intentionally_act, Intentionally_affect, Justifying, Knot_creation, Labor_product, Launch_process, Making_faces, Manipulate_into_shape, Manipulation, Means, Meet_specifications, Opportunity, Place_weight_on, Placing, Planting, Posing_as, Possibilities, Posture, Practice, Preliminaries, Prevent_from_having, Preventing, Processing_materials, Project, Purpose, Reading, Reason, Recording, Redirecting, Reforming_a_system, Rejuvenation, Removing, Render_nonfunctional, Replacing, Request, Resolve_problem, Response, Rewards_and_punishments, Rope_manipulation, Seeking_to_achieve, Separating, Shoot_projectiles, Silencing, Soaking, Strictness, Success_or_failure, Successful_action, Taking, Tasting, Use_firearm, Using, Visiting, Working_on