FrameNet/reason

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FinnFrameNet
Activity_resume, Aging, Agriculture, Annoyance, Arrest, Arriving, Attention, Avoiding, Become_silent, Biological_urge, Bungling, Candidness, Cause_expansion, Cause_fluidic_motion, Cause_harm, Cause_to_amalgamate, Cause_to_fragment, Cause_to_move_in_place, Change_event_time, Change_of_consistency, Change_position_on_a_scale, Commitment, Communication_means, Communication_noise, Commutation, Conduct, Contacting, Convey_importance, Custom, Death, Deciding, Departing, Desiring, Dispersal, Dodging, Dressing, Emotion_directed, Evoking, Experiencer_focus, Experiencer_obj, Expertise, Extradition, Fame, Filling, Fining, Fleeing, Getting, Giving, Grant_permission, Importance, Imprisonment, Inchoative_attaching, Inhibit_movement, Interrupt_process, Judgment, Judgment_communication, Judgment_direct_address, Justifying, Kidnapping, Law, Likelihood, Make_noise, Manipulation, Mental_stimulus_exp_focus, Opinion, Pardon, Perception_body, Placing, Quitting, Rewards_and_punishments, Self_motion, Sounds, Statement, Stimulus_focus, Theft, Travel, Traversing
TransFrameNet
Activity_resume, Aging, Agriculture, Annoyance, Arrest, Arriving, Attention, Avoiding, Become_silent, Biological_urge, Bungling, Candidness, Cause_expansion, Cause_fluidic_motion, Cause_harm, Cause_to_amalgamate, Cause_to_fragment, Cause_to_move_in_place, Change_event_time, Change_of_consistency, Change_position_on_a_scale, Commitment, Communication_means, Communication_noise, Commutation, Conduct, Contacting, Convey_importance, Custom, Death, Deciding, Departing, Desiring, Dispersal, Dodging, Dressing, Emotion_directed, Evoking, Experiencer_focus, Experiencer_obj, Expertise, Extradition, Fame, Filling, Fining, Fleeing, Getting, Giving, Grant_permission, Importance, Imprisonment, Inchoative_attaching, Inhibit_movement, Interrupt_process, Judgment, Judgment_communication, Judgment_direct_address, Justifying, Kidnapping, Law, Likelihood, Make_noise, Manipulation, Mental_stimulus_exp_focus, Opinion, Pardon, Perception_body, Placing, Quitting, Rewards_and_punishments, Self_motion, Sounds, Statement, Stimulus_focus, Theft, Travel, Traversing